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PREHealth: Teaching a location-based game design course to promote physical activity and social interaction in urban open spaces. An educational manual for secondary and higher education, educators of chronically ill children, and adult learners.

Halblaub Miranda, Marianne ; Honvári, Patrícia ; Knöll, Martin ; Mylonas, Demetris ; Papageorgiou, Fouli ; Szörényiné Kukorelli, Irén ; Vásquez Fauggier, Gladys ; Veltkamp, Remco
eds.: Technische Universität Darmstadt, Germany, Széchenyi Istvan University, Győr, Hungary, PRISMA - Centre for Development Studies, Athens, Greece, Utrecht University, The Netherlands (2020)
PREHealth: Teaching a location-based game design course to promote physical activity and social interaction in urban open spaces. An educational manual for secondary and higher education, educators of chronically ill children, and adult learners.
Institution: Universitäts- und Landesbibliothek Darmstadt
doi: 10.25534/tuprints-00009006
Lecture, Primary publication

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An educational manual for secondary and higher education, educators of chronically ill children, and adult learners. - Text (This manual is the outcome of the 11th Intellectual Output submitted in fulfilment of the requirements for the Erasmus+ Project Promoting education and jobs to enhance the use of urban blue and green infrastructure for health and fitness (PREHealth).)
IO11_EN.pdf - Published Version
Copyright Information: CC BY-NC-ND 4.0 International - Creative Commons, Attribution NonCommercial, NoDerivs.

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Item Type: Lecture
Type of entry: Primary publication
Title: PREHealth: Teaching a location-based game design course to promote physical activity and social interaction in urban open spaces. An educational manual for secondary and higher education, educators of chronically ill children, and adult learners.
Language: English
Date: 29 January 2020
Place of Publication: Darmstadt
DOI: 10.25534/tuprints-00009006
Abstract:

This manual provides any interested educator - formal or not - with the necessary framework, material and guidance for implementing a location-based game design course to promote physical activity and social interaction in urban open spaces. The first section presents materials and concepts that help introduce, structure and carry out a course for various target groups. The second section of the manual presents in detail examples of four courses tailored for different target groups: PART 1. Secondary education - describes a course for second stage pupils, PART 2. Higher education – imparted to architecture and urban design students, but previous experience shows that it is also appropriate in an interdisciplinary setup, PART 3. Adult learners - introduces a self-learning package and presents the topics and chapters that are covered by the learning material, and PART 4. Chronically ill children – an example that contains information for both students in higher education (computer science) and chronically ill children. Each part of the second section presents conclusions and recommendations as well as further material adapted to the needs of the presented target groups.

URN: urn:nbn:de:tuda-tuprints-90069
Classification DDC: 000 Generalities, computers, information > 004 Computer science
300 Social sciences > 370 Education
700 Arts and recreation > 710 Landscaping and area planning
700 Arts and recreation > 720 Architecture
700 Arts and recreation > 793 Games
700 Arts and recreation > 796 Sports
Divisions: 15 Department of Architecture > Fachgruppe E: Stadtplanung > Urban Health Games
Date Deposited: 29 Jan 2020 14:44
Last Modified: 20 Oct 2023 10:34
URI: https://tuprints.ulb.tu-darmstadt.de/id/eprint/9006
PPN: 458902020
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