Wibranek, Bastian (2021)
Robotic Digital Reassembly: Towards physical editing of dry joined architectural aggregations.
Technische Universität Darmstadt
doi: 10.26083/tuprints-00018578
Ph.D. Thesis, Primary publication, Publisher's Version
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Item Type: | Ph.D. Thesis | ||||
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Type of entry: | Primary publication | ||||
Title: | Robotic Digital Reassembly: Towards physical editing of dry joined architectural aggregations | ||||
Language: | English | ||||
Referees: | Tessmann, Prof. Dr. Oliver ; Meister, Prof. Dr. Anna-Maria | ||||
Date: | 2021 | ||||
Place of Publication: | Darmstadt | ||||
Collation: | V, 229 Seiten | ||||
Date of oral examination: | 1 July 2021 | ||||
DOI: | 10.26083/tuprints-00018578 | ||||
Abstract: | The accelerating changes in how people use and occupy buildings, coupled with humanity’s growing consciousness towards the climate impact of construction, impose reconsideration of existing patterns in the built environment. Most buildings today are planned to resemble a fixed shape, binding their material into a static assemblage. In contrast, computerization in many fields of everyday life shifts our imagination to an editable world. While the digital world is constantly evolving and changes can be instantly programmed, changes in the physical world require immense labor, manpower, and machinery. However, the fast technological advances in digital design and fabrication are challenging the economies of static composition of buildings. Digital design tools offer access to the broad space of design alternatives on all scales, from building topologies to the single building element. By changing a few parameters, designers can reconfigure a design almost automatically. At the same time, architectural research on Digital Materials, Discrete Design, and robotic construction holds the potential to transport these digital qualities into the physical world. As a result, buildings can be thought of as material resources, can be reassembled, and their building elements might flow back into the industry for future building, contributing to the built environment’s shift towards circular economy. Combining digital design tools, detachable building elements, and robotic skills is worth exploring to understand their potential and qualities for an editable built environment. This thesis presents a combinatorial modeling framework for robotic assembly and reassembly of buildings. The applicability of the framework is demonstrated in four case studies employing strategies of robotic programming linked with digital design tools for dry-fitted and interlocking building elements. The use of tactile robotic skills is discussed in a comprehensive case study, utilizing machine learning for the design and robotic control of an interlocking assembly. The robot-oriented design focuses on building elements with quantities, geometries, and connections suitable for handling by a robot. This shift, in turn, enables architects not only to produce changeable structures but also to gain control and thoroughly explore the design space resulting from elements that can be reassembled. In Robotic Digital Reassembly, materialization and production of architecture are not a one-off process. They rather become a series of instances shifting and adapting into an ever-unfolding future. |
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Status: | Publisher's Version | ||||
URN: | urn:nbn:de:tuda-tuprints-185782 | ||||
Classification DDC: | 600 Technology, medicine, applied sciences > 620 Engineering and machine engineering 600 Technology, medicine, applied sciences > 670 Manufacturing 700 Arts and recreation > 720 Architecture |
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Divisions: | 15 Department of Architecture > Fachgruppe B: Gestalten und Darstellen > Digital Design | ||||
Date Deposited: | 13 Jul 2021 10:41 | ||||
Last Modified: | 13 Jul 2021 10:41 | ||||
URI: | https://tuprints.ulb.tu-darmstadt.de/id/eprint/18578 | ||||
PPN: | 483252727 | ||||
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