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Number of items: 5.

Buelow, Max von (2024)
GPU Ray Tracing of Triangular Grid Primitives.
doi: 10.26083/tuprints-00027343
Report, Primary publication, Preprint

Pauli, Armin ; Buelow, Max von ; Ströter, Daniel (2024)
In-Situ Profiling Feedback for GPGPU Code.
doi: 10.26083/tuprints-00027344
Report, Primary publication, Preprint

Buelow, Max von ; Guthe, Stefan ; Fellner, Dieter W. (2023)
Fine‐Grained Memory Profiling of GPGPU Kernels.
In: Computer Graphics Forum, 2023, 41 (7)
doi: 10.26083/tuprints-00023702
Article, Secondary publication, Publisher's Version

Buelow, Max von ; Tausch, Reimar ; Schurig, Martin ; Knauthe, Volker ; Wirth, Tristan ; Guthe, Stefan ; Santos, Pedro ; Fellner, Dieter W. (2022)
Depth of Field Segmentation for Near-Lossless Image Compression and 3D Reconstruction.
In: Journal on Computing and Cultural Heritage, 2022
doi: 10.26083/tuprints-00021288
Article, Secondary publication, Postprint

Jourdan, Nicolas ; Biegel, Tobias ; Knauthe, Volker ; Buelow, Max von ; Guthe, Stefan ; Metternich, Joachim (2022)
A computer vision system for saw blade condition monitoring.
In: Procedia CIRP, 2022, 104
doi: 10.26083/tuprints-00021265
Article, Secondary publication, Publisher's Version

This list was generated on Sun May 26 22:58:23 2024 CEST.