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  5. “The Mystery of the Raddlesham Mumps”: a Case Study for Combined Storytelling in a Theatre Play and Virtual Reality
 
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2020
Zweitveröffentlichung
Konferenzveröffentlichung
Postprint

“The Mystery of the Raddlesham Mumps”: a Case Study for Combined Storytelling in a Theatre Play and Virtual Reality

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Mystery_of_the_Raddlesham_Mumps_vanDam_etal_2020.pdf
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Format: Adobe PDF
Size: 874.53 KB
TUDa URI
tuda/11931
URN
urn:nbn:de:tuda-tuprints-275521
DOI
10.26083/tuprints-00027552
Autor:innen
Dam, Loes C.J. van ORCID 0000-0003-0590-9347
Webb, Abigail L.M. ORCID 0000-0001-9522-8355
Jarvis, Liam D.B.
Hibbard, Paul B.
Linley, Matthew
Kurzbeschreibung (Abstract)

“The Mystery of the Raddlesham Mumps” is a poem by Murray Lachlan Young, aimed at both children and adults. This poem has been adapted as a theatre play with a short prequel as a Virtual Reality (VR) / tablet app. We used this unique combination to explore the potential interaction between these different media elements for the level of “presence” and “immersion” in the story (i.e. the level to which one can imagine oneself within the story at the expense of the sense of physical time and space). The theatre audience had the opportunity to play the VR / tablet app in the foyer before the performance started. After the performance, a questionnaire measured participants' level of immersion and presence in the theatre play and their enjoyment of both play and app. The results showed that people of all ages interacted with and liked the app. Ratings for the play were also high and did not depend on prior engagement with the app. However, the play was liked more by adults than children, and the reverse was true for the app, suggesting a potential generation shift in multimedia story telling.

Freie Schlagworte

Theatre

Virtual Reality

Storytelling

Presence

Immersion

User Experience

Sprache
Englisch
DDC
000 Allgemeines, Informatik, Informationswissenschaft > 004 Informatik
100 Philosophie und Psychologie > 150 Psychologie
700 Künste und Unterhaltung > 792 Theater, Tanz
Institution
Universitäts- und Landesbibliothek Darmstadt
Ort
Darmstadt
Veranstaltungstitel
International Conference on 3D Immersion (IC3D)
Veranstaltungsort
Brüssel, Belgien
Startdatum der Veranstaltung
15.12.2020
Enddatum der Veranstaltung
15.12.2020
Buchtitel
2020 International Conference on 3D Immersion (IC3D)
ISSN
2379-1780
Verlag
IEEE
Ort der Erstveröffentlichung
New York, NY
Publikationsjahr der Erstveröffentlichung
2020
Verlags-DOI
10.1109/IC3D51119.2020.9376391
PPN
520542231

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